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    • Home
    • About
    • Portfolio
      • 3D
      • Game Projects
      • Personal
      • Audio
    • Contact
  • Home
  • About
  • Portfolio
    • 3D
    • Game Projects
    • Personal
    • Audio
  • Contact

For this I recorded myself, "dancing", then I uploaded the video to plask.ai. I extracted the skeleton, then I imported the fbx into blender, and using shapes in blender, I created the character figure and joined the shaped to specific skeletal bones to give it a animation.

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